![]() You will grunt with satisfaction when your shot connects and POP! the head flies off the zombie, thereby putting it down for good. Your heart rate will double, and you will be trying to focus hard, trying to keep that m3 shotgun aimed squarely at the decaying head of the zombie in chase. As a human team player, you will spend a lot of time panicking and running backwards. The zombies may then only be hurt with direct headshots, in true zombie style. ![]() As they spawn, all of the zombie team members are given a generous health boost and self healing powers. Since most maps have 20 spawn points, this allows for two real players to join the zombie team and \'lead\' the horde, using radio commands. Zombie Horde Features: - Windows support - Metamod:Source support (recommended) - Major code overhaul and restructure by our new lead programmer, electronaut - New \'Ghost\' character.ride the lightning! - Powerups - Team balancer (to prevent zombie stacking) - Player statistics - In-built weapon restrictions - Innumerable bug fixes - New maps: zh_dark_cbbl_48 and zh_laststand_final In the suggested configuration, the game is run as a 32 player server with 18 bots playing as zombies. Additionally there are several types of zombie, each using different powers to bring your team to it\'s knees. ![]() Classes available to play as, each with their own abilities and deficiencies, so choose wisely.
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